Module Title:   Introduction to 3D Computer Animation

Module Credit:   20

Module Code:   EM-0139D

Academic Year:   2015/6

Teaching Period:   Semester 1

Module Occurrence:   A

Module Level:   FHEQ Level 4

Module Type:   Standard module

Provider:   Games and Visual Effects

Related Department/Subject Area:   School of Media, Design and Technology

Principal Co-ordinator:   J Theaker, K Abson

Additional Tutor(s):   -

Prerequisite(s):   None

Corequisite(s):   None

To provide an introduction to the theory and practice of 3D computer modelling and animation

Learning Teaching & Assessment Strategy:
The module is delivered through a combination of practical labs, didactic presentations, group work, and directed reading, via online tutorials, forums and professional e-learning training environments. The supplied material will provide the theoretical background, the didactic presentations will model best practice and the lab sessions will reaffirm the practical skills. Supplementary assessment is to repair deficiency in original submission.

Lectures:   12.00          Directed Study:   159.00           
Seminars/Tutorials:   0.00          Other:   0.00           
Laboratory/Practical:   24.00          Formal Exams:   5.00          Total:   200.00

On successful completion of this module you will be able to...

evaluate the general concepts of 3D graphics and a 3D computer animation environment.

On successful completion of this module you will be able to...

produce a 3D animation using appropriate processes and techniques; evaluate the advantages and disadvantages of computer graphics environments in relation to other key areas of animation and modelling.

On successful completion of this module you will be able to...

work to a specification within a prescribed timescale.

  Classroom test 3.00 50%
  Student is given a storyboard and is expected to demonstrate modelling/animation and lighting skills
  Computerised examination 2.00 50%
  Computerised test - open book

Supplementary Assessment:
As Original

Outline Syllabus:
Introduction to 3D Computer animation techniques, examples of software systems modelling in 3D Lighting and surfacing, rendering algorithms for 3D animation.


Version No:  4