Module Title:   Computer Generated Visual Effects

Module Credit:   20

Module Code:   EM-4052D

Academic Year:   2015/6

Teaching Period:   Semester 2

Module Occurrence:   A

Module Level:   FHEQ Level 7

Module Type:   Standard module

Provider:   Film & Media

Related Department/Subject Area:   School of Media, Design and Technology

Principal Co-ordinator:   Karl Abson

Additional Tutor(s):   tbc

Prerequisite(s):   None

Corequisite(s):   None

To provide you with an advanced understanding of the knowledge and skills concerning the creation of photorealistic computer-generated images and special effects.

Learning Teaching & Assessment Strategy:
Delivery will be through a series of lectures, looking at the issues and approaches relating to the creation of special effects and directed reading to provide the theoretical background. Lab based tutorials will be used to develop practical skills ranging from using advanced lighting techniques through to industrial approaches to particle systems and cloth simulation. The theoretical knowledge and practical skills will be demonstrated through assessed project work accompanied by a written report .Supplementary assessment will be to repair deficiencies in original submission.

Lectures:   12.00          Directed Study:   170.00           
Seminars/Tutorials:   0.00          Other:   0.00           
Laboratory/Practical:   18.00          Formal Exams:   0.00          Total:   200.00

On successful completion of this module you will be able to...

display mastery of complex knowledge and skills relating to how computer generated images relate to real images; display sophisticated understanding of how light interacts with surfaces employing a critical awareness of the process of creating photorealistic images.

On successful completion of this module you will be able to...

create photorealistic images, use an industry-standard animation package to produce realistic images in an innovative way, use an industry-standard compositing package to combine still and moving image components; display an enhanced ability to discuss current issues relating to computer generated special effects.

On successful completion of this module you will be able to...

deploy enhanced technical analysis and problem solving skills.

  Coursework   70%
  A project to produce a photorealistic set of images incoporating computer generated effects
  Dissertation or Project Report   30%
  Individual report (1000 word equivalent)

Supplementary Assessment:
As Original

Outline Syllabus:
Lighting and shadows, CG lights, lighting techniques, match lighting, lens effects, colour and texture, dynamics, particle systems, fluid simulation, cloth simulation, computer generated hair and fur.

Version No:  2